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#61
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Less than 24 hours to go...
... here's photos of the game material assembled! The whole stuff.
Same stuff, other angle The Conflict Track The Crime Grid The Character and Crime Cards The Investigator's Notebook, a regular die, a violence die, the witness, and the Dirty Secrets rulebook.
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Jocelyn Robitaille GMing: Chronicles of the Citrine Kingdom (Savage Worlds) |
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#62
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Okay, it's now official - I'm a nervous wreck.
Dirty Secrets is pretty complex, and I hope I'm gonna be able to explain the rules to the rest of us in a non-confusing way tomorrow night. I'm working really hard to make sure I can, but I'm still a nervous wreck. This said, my guidelines for bringing dice, people. Bring d6s of the following varieties:
I'm pretty psyched. This should be very cool.
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Jocelyn Robitaille GMing: Chronicles of the Citrine Kingdom (Savage Worlds) |
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#63
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Quote:
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#64
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Actually, the rules are very clear, and very very clean. Having read through the book, I can say for sure that I understand the system perfectly, that I understand its underlining implications and impacts, and that I can find the details I forget by flipping through the book for 15 seconds at most.
Needless to say, this is going one of the game's strong points in my upcoming review. Nay, what I'm nervous about is giving you guys as good a run-down on the rules as the book gave me. (And for the record, my kitchen table gave an amazing sepia-toned look to those photos I totally did not plan on.)
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Jocelyn Robitaille GMing: Chronicles of the Citrine Kingdom (Savage Worlds) |
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#65
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Looks exciting!
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Pimping my blog about life in Montreal and my 50 books blog Running: nada Playing: Deadlands Planning: Making Symphony of Doom publishable Scheming: campagne en francais Reading: Burning Wheel, baby! Waiting: Barbarians of the Aftermath, Legends of Steel BoL edition, Atomic Highway, Kerberos Club, Beat to Quarters, Cat, Secrets & Lies, Chronica Feudalis, The Elements of Typographic Style by Robert Bringhurst |
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#67
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As this is totally a pick-up game, if it's any fun, chances are I'll run it again.
DocCon 2008, maybe?
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Jocelyn Robitaille GMing: Chronicles of the Citrine Kingdom (Savage Worlds) |
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#68
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Good luck on your game tonight, gang!
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Pimping my blog about life in Montreal and my 50 books blog Running: nada Playing: Deadlands Planning: Making Symphony of Doom publishable Scheming: campagne en francais Reading: Burning Wheel, baby! Waiting: Barbarians of the Aftermath, Legends of Steel BoL edition, Atomic Highway, Kerberos Club, Beat to Quarters, Cat, Secrets & Lies, Chronica Feudalis, The Elements of Typographic Style by Robert Bringhurst |
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#69
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Yes, good luck to all...and have FUN!
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On Hiatus: The Crusaders of Vanguard City (M&M) Playing: The Company of The Black Rose (TFT, Thumper GM'ing) Challenge My Brute: El Puccino! |
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#70
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The verdict...
Well, I had a blast. The story that came up kept twisting and turning, and felt like true noir all the way. It had it all: sex, drugs, murder. I won't go into too much detail, because that's what my review is for, but the game pretty much achieves what it sets out to do. The only (minor) issue that I have with it is that it has a rather steep learning curve until you sit down to play. Dirty Secrets definitely doesn't scratch my regular RPG itch, but I can see myself playing it again, and even developing a specific itch for it. The fact that it is a pick-up game in the truest sense helps a lot. Mekhare, Chearns and White Wolf were all very good, and I like how the game managed to almost effortlessly mix our four respective visions in one cohesive story. Dirty Secrets is really a gestalt sort of thing, where the sum is greater than its parts, so I have a hard time giving you guys more details. Feel free to ask me questions, as this will help me organize my thoughts for my review. Hit me!
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Jocelyn Robitaille GMing: Chronicles of the Citrine Kingdom (Savage Worlds) |
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